Tuesday, September 30, 2008

Our September 29th class felt very successful. We discussed the changes that each student had made to the game design document, and amalgamated them all onto the white board in our classroom. This was the result:



It was also pretty much exactly what we were expecting to see. The most interesting result that came of our discussion were the changes to the "Concept" section where the students felt that it was important for the designer to justify why the concept they were focusing on were best described through a game setting.

The other results of our discussion was a new game design processes, illustrated here:



We were very happy to see that people felt the process was very cyclic, which we believe to be important in an educational game (if you don't keep iterating to check your educational content, later changes to the game may overshadow it).

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