Thursday, May 14, 2009
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Furthering the Goals of the CRA-W and CREU
The "Frog Blog" gives us the opportunity to see how our ideas and concerns can be turned into a viable project. Our project will allow each team member a chance to lead the group in an area that she is specifically interested in (the biological foundation, the educational integration, and the process of game-making) and a chance to work as a part of a research team.
| Dates | Description | Task Coordinator |
|---|---|---|
| September | Proposal Presentation | Elyse |
| September | Discussions with Don Boyer | Amy |
| September | Background Research | Kyliah |
| September - October | Game Objective | Donna |
| October | Storyline | Elyse |
| October - November | Game Sketch | Kyliah |
| November - February | Artwork | Donna |
| December - January | Coding Objects and Levels | Elyse, Kyliah |
| January | Midterm Presentation/Report | Donna |
| January | Setup Interface | Amy |
| February | Playable Version Complete | Donna |
| March - April | Testing Playable / Alterations | Elyse |
| April | Final Report | Kyliah |
| Week | Description | Homework | Our Jobs |
|---|---|---|---|
| One | Admin (registering, schedules), different options for goals of class (devices, games (short vs long)), explain what a critique is | play three educational games (suite one or suite two), critique on moodle, find one to present next week Suite One: Life on the Edge (http://www.bbc.co.uk/nature/blueplanet/edge/flash/main_game.shtml) Lightning Librarian (http://interstitials.kaboose.com/funschool/hannah_montana.html?url=http%3A//funschool.kaboose.com/fun-blaster/games/lightning-librarian.html) Heating Plastics (http://nobelprize.org/educational_games/chemistry/plastics/index.html) Suite Two: Walking With Dinosaurs (http://www.bbc.co.uk/dinosaurs/bigalgame/index.html) Can You Fill It? (http://pbskids.org/cyberchase/games/liquidvolume/liquidvolume.html) Oil God (http://uvicugrads.blogspot.com/2008/05/oil-god.html) | Start a moodle forum |
| Two | Discuss games from week one, software design processes, D&E present on lessons learned during summer project | Post two frog facts and how they would explain them to 5-10 year olds (static), answer "What is the difference between serious games and entertaining games?" on moodle forum | Prepare outline for meeting, and presentation on learning outcome of our summer project |
| Three | Discuss homework from previous week. Take ten minutes in groups of two to design a "roleplay/interpretive dance" to explain a frog fact. Discuss how to describe things without using words | Insert educational stuff into game design document. Explain. Thinking question: In your opinion, what is the most important step in the game design process? (i.e. The step that should consume the most time). Why? | Must come up with thinking question |
| Four | Discuss homework from previous week, and the importance of GDD for the design step of process. Introduce game sketch. Discuss requirements for assignment. | Post your group and three basic game sketches. Critique another groups game by next meeting (no more than 2 critiques per group). Be prepared to pitch your favorite, most developed game next meeting. | Post requirements of game sketch and example of state diagram, and thinking question. |
| Five | Have each group present their three ideas, and the one of those that they will continue with. Discuss benefits/restrictions of the game. | Create a formal Game Design Document, including the sections we added in class for the design of and Educational Game. Groups will pitch their game next class. No thinking question. | How we will have groups implement a game created for a different medium? |
| Six | Every group will pitch their game to the class. After each group there will be a chance to play paper prototype and provide constructive criticism. Discuss implementation of playable. | Begin implementation of playable game. | Thinking question |
| Seven | Discuss what is expected form the final presentations | Continue implementation... | Exercise |
| Eight | Discuss exercise completed for this week's meeting. Updates from each group on how their implementation is going (problems can be discussed further). Review 'Why games engage us' | Continue with implementation and prepare presentation for next week's meeting. Thinking question posted to help each group jump-start the brainstorming process for their presentation. | Come up with exercises for upcoming weeks |
| Nine | 9-Reading Break | 9-Continue implementation of game. No weekly exercise given. | Rubric for final presentation |
| Ten | Discuss: New groups, progress of game implementation (problems that need solving). Final presentations in two weeks. | Exercise: Review design document and note the changes. Thinking question: Review your previous partner(s) of the first half of the semester. | Review Rubric |
| Eleven | Discuss criteria for final presentation. Update: problems with project implementation. Discuss the breakdown of final mark | Prepare for presentations | |
| Twelve | Final presentations | Prepare for presentations | |
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